While the Celestial Arc has not been my favorite arc, it has produced some great building blocks for the future:
This is one of the things that I think DT got right. Every clan has at least 1 tournament playable deck this arc, most have 2, and some have 3. So far, Crab, Crane, Lion, Spider, and Mantis have all won Kotei with every clan having made at least 1 Top 8. That certainly makes things interesting early into Kotei season.
Changing your look every so often is a good thing. The feel is still very Asian and still unique.
There were a number of new artists that were added to the mix that continued the amazing look of L5R.
Rokugan had never been invaded by an outside force…until Celestial. The forces of the ivory kingdom inflicted massive casualties on the people of Rokugan. A three front war with gaijin forces is a refreshing change. The fact that the forces were led by two traitors (Iuchi Lue and Tamori Chosei) who left Rokugan kept the reality that these forces know this realm as well. I’m just waiting to see this Arc’s final boss.
Bad starts always suck in CCG’s. Most games have mulligan system setup to help deal with that problem. L5R began addressing that problem in Diamond Edition. After several attempts in Lotus and Samurai, I feel that this may be the best system yet. Bamboo Harvesters and Border Keep do not count toward your deck size which allows you more space for meta. Border Keep also allows you 2 ‘free’ flips to help you get out of gold screw / gold flood. The other change was the starting fate hand is now 6 (up from 5).
Better Card Draw
Being able to get to important cards in your fate deck has always been important. Design has done a great job of having cards for most decks that draw more cards. I am quite happy that those cards are also attachments. Attachments can be a card disadvantage against certain decks (like against dueling decks where your uber unit gets blown up) so card cycling is important.
Celestial Card Type
Despite my part as a Kolat, the Celestial card type was a very successful endeavor. I am, however, a bit bias as Yoritomo’s Guidance is one of the best Celestial cards.
Palace of the Breaking Dawn and Ronin
It has been while since the Ronin have had a box to use and I’m glad that AEG decided to make the box legal until the end of the Celestial Arc. Toturi’s Army and the old Yoritomo’s Alliance are still my favorite clans from back in the day, so having a box to rally my ronin around has been fun. Here is to hoping that continued in EE.2